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REAPER Album Mastering Workflow – 2016 update – how to master an album in reaper

Finally, an updated video on the way I set up an album for mastering.
See how I lay out the tracks in seconds with a custom action, gain staging, the monitoring FX chain and more.

Try out the Home Mastering Masterclass from Ian Shepherd

2014 video on this topic

Custom Action for inserting and organising multiple items in Reaper (mastering workflow) By Late Night Productions

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28 thoughts on “REAPER Album Mastering Workflow – 2016 update – how to master an album in reaper

  1. Hi Jon, I know this is an old video but I hope you or someone else can clear up something for me about setting the VUMT at -10. When I do that and turn up the item volume until it's peaking around 0 and +1 on the VUMT (It's set at -10 VU), they always go red, going a couple dB over 0.0 on the track meter. I don't know if that's supposed to happen or I'm doing something wrong.

  2. Has the Mastering Setup action been broken by a recent update? I set it up exactly as you explain, but it creates twice the number of regions necessary and the 2nd song starts before the end of the first song. In the end I had to create the regions and move the songs apart manually.

  3. you people need to give a better way to give info to other running thru it does not help me where your video I can't read where you went nor see what it said you really need to think for the slower kind of people ever one on here suck on how to master how to put it on a master cd or how to mix it better you all suck at it so you know it, i do not so help me better understand not these fast video of nowhere

  4. You're using a single tape sat and multiband comp and stereo imaging setting for the entire album? No tailoring for individual tracks? That's an extremely drastic move for mastering.. I mean, there may well be a reason but even so

  5. Tip:
    Newer REAPER versions include updated versions of ReaEQ and some other Cockos plugins to allow larger sizes, so you don't have to squint to tell if you changed the EQ curve by 0.1dB.

    Bonus tip: v5.32 is now released and provides an optional spectral peak display (color-by-frequency peaks!)

  6. Weirdly enough, I've copied your custom action, but mine's behaving odd. It skips to the next track, and creates a region from that one, without moving any of the items…
    UPDATE I've replaced the "move position of item to edit cursor" action with "SWS/FNG: Move selected items to edit cursor", and now it works as intended.

  7. +The Reaper Blog. Use SWS/XI label Processor before you create regions based on item names. /L[offset,length]. Offset = number of characters to delete from start. Length = Number of Characters in the name OR use "-" to delete character off the end.

    So… "SN – Beach Ghost 4.aif" >Label Processor> /L[4,-4] = "Beach Ghost 4"

    Label Processor will keep the last label process to reapply on other items.

  8. Hi, The section about monitoring fx is really interesting to me. I watched the bit about setting pink noise several times. Could you explain your last comment about how doing that with an app on your phone stops you being influenced by level changes?

  9. I love the TB EQ as well, my only gripe with it is the window can't be resized. I mailed Jeroen for that as a feature request.

    I also use my iPhone with the same app to know the sound level of my speakers, but I am not sure if the value is correctly calibrated. I doubt it is, and I would need a real SPL meter to compare and set the offset correctly as I suspect no 2 iPhones have the same offset. The other problem with it is I don't know if it's dBA that it's displaying. Anyway, googling about SPL meters, I came accross these 2 references that tend to contradict each other:
    (article here http://scitation.aip.org/docserver/fulltext/asa/journal/jasa/135/4/1.4865269.pdf)

    Looks like the accepted app overall is SPLnFFT, and I had already read its name elsewhere.

  10. I had tried your old way, but was using sub-projects. I am using Windows with ASIO and I would get an intermittent white noise in the renders. I was wondering if this is because sub projects are saved in 32 bit? I see no way of changing that either. I work in 16 bit 14.1 because I just create my own CDs.. Has this ever happened to you or anyone else?

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